[[Woods|Room1]]. (if: $horizon)[ [[City|Room2]].](set: _x to false, _y to false)<!-- -->$slow[ [[Born]] into earth] (after: 3s)[(unless: $poem1)[(set: $poem1 to true)(set: _y to true)]](event: when $poem1)[$slow[slowly [[unfolding]](event: when $return1)[, (unless: $return2)[and ][[unfurling]]](event: when $return2)[, and [[unraveling]]]]] (after: 3s)[(if: $return1)[(set: $poem2 to true)(stop:)(set: _x to true)]](event: when $poem2)[$slow[as the world [[undoes]] itself around them]] (after: (cond: _x, 6s, _y, 9s, 4.5s))[$slow[And see it [[all|Woods]]...]](set: $poem1 to false, $poem2 to false, $return1 to false, $return2 to false, $return3 to false, $wonders to false, $horizon to false, $slow to (t8n: "fade")+(t8n-time: 3s), $redirected to false, $wakened to false, $idiot to false) (redirect: "Woods")$slow[Roots criscrossed at the forest bases.] (event: when $return1)[(after: 1.5s)[$slow[Paper sheets in origami trails. ]]](event: when $return2)[(after: 3s)[$slow[Dying trees snapping under pressure.]]] (set: $wonders to true) (after: (cond: $return2, 4.5s, $return1, 3s, 1.5s))[$slow[Death is only (if: $return2)[[[permanent|Room1]]](else:)[[[natural|Room1]]].]]$slow[Baby ferns that roll into snail-shell coils. ](event: when $return2)[(after: 1.5s)[$slow[Rubber used to make circular tyres.(set: $idiot to true)]]] (after: (cond: $return2, 3s, 1.5s))[$slow[So much in so little [[space|Room1]].]]$slow[Laced electric wire protecting the cows from the horrors of the world. ](if: $return3)[(after: 1.5s)[$slow[Slaughterhouses amist the trees.(set: $wakened to true)]]] (after: (cond: $return3, 3s, 1.5s))[Isn't it(if: $return3)[ [[fascinating|Room1]]](else:)[ [[interesting|Room1]]]?]$slow[The spirits wither and fall to their demise from the burning, rotting limbs of the diseased Kings all around, but as they die their sprits return to the forest's darkest centres: there our power slowly rebuilds.] (after: 6s)[$slow[Time forges on]](after: 6.5s)[$slow[ like a river]](after: 7s)[$slow[, but this time]](after: 9s)[$slow[ it collapses, stable - then explodes, everything backwards: limbs regrow and they retreat, the buildings stitch themselves back together]](after: 15s)[$slow[ as time slinks backwards, ever faster, ever closer, toward the [[Beginning]].]]$slow[Seedlings, sprouting. ](after: 1s)[$slow[Little artichoke hearts, (unless: $wonders)[and ]fields of corn(if: $wonders)[, and the [[half-sun|rmtwo]] as the day fades(set: $return1 to true)].]] (after: (cond: $wonders, 5s, 4s))[This is where I was [[born|Room1]].](t8n: "flicker")[All this manic [[hustle]](event: when $return2)[ and [[bustle]]]] (hide: ?xhook)(enchant: ?xhook, (t8n: "flicker"))(after: 3s)[(show: ?xhook)(rerun: ?xhook)] |xhook)[(v6m-print: (nth: visits, ...(shuffled: "Someone, somewhere, just died.", "Stock market crashed.", "Tax time.", "Some celebrity cheated on some other celebrity or stole their money or something.", "Somewhere, a baby is born. It will die soon - one week, or one hundred years from now - it lives just enough to glimpse at the endless possibilities.")))] (after: 4.5s)[(t8n: "flicker")[So much [[madness|Woods]].]](t8n: "flicker")[ [[Move]].](after: 1s)[(t8n: "flicker")[ [[Work]].]] (if: $return3)[(after: 2s)[(t8n: "flicker")[ [[Consume]].]]] (after: (cond: $return3, 4s, 3s))[(t8n: "flicker")[ [[Go home|Room2]].]](t8n: "flicker")[The power to change what has been done. A little madness, and certainly some fear, must be set in motion.] (after: 3s)[(t8n: "flicker")[Cars. (if: $wakened or $idiot)[Buses. (if: $wakened and $idiot)[ [[Gas-guzzling, noisy, fear-inducing engines]].]] Everything important comes from [[these|Room2]] clunky, fire-prone devices.]](t8n: "flicker")[[[Unnecessary|Room2]] physical exercise.](set: $return2 to true)(t8n: "flicker")[[[Useless|Room2]] spiritual exercise.](set: $return2 to true)(t8n: "flicker")[The strongest: waste. Hate. Feed. Excrete, feed, excrete, feed. On and on and on.] (after: 3s)[(t8n: "flicker")[ [[Out|Woods]].]](if: $redirected)[(redirect: "Room2")](else:)[[[City|Room2]].](align: "==><==")+(font: "Courier New")[(size: 3)[To Let Go] (size: 2)[Max Fog]](set: $return3 to true)[[Evil things|Room1]].